Planets, moons and ships are all visible and orbit each other in real time. The cockpit navigation interface has been completely overhauled. This is one of the biggest Starbound updates to date and has been really exciting for us to work on.
#Starbound download 2018 Patch#
With the Spacefarer Update, our goal was to give players more things to do in space! Starbound has always focused heavily on traveling from planet to planet, but objectively space is just much cooler than any planet.Ĭheck out the trailer for an overview of what we've added this patch, or check the patch notes below for a more comprehensive list of changes/additions.
#Starbound download 2018 update#
Hello! Starbound 1.3 - Spacefarer Update is here! Prevent rail trams from driving off the ends of active stops Rework behavior of hoverbikes in zero gravityĪdd an icon to Tonauac’s safe fall blessing Prevent activating techs during mech deploymentĭon’t show the ‘E’ hint in dialog sequences that are not skippableįix a bug where navigation could be canceled after consuming fuel but before starting flight in another universe)įix some bugs when dual wielding rail hooks Make airless space areas actually airless and require breath protectionįix tier 4 mech bodies not protecting against radiationįix penguin weapon shop not unlocking when repeating weapon testing missionįix passive monsters becoming aggressive when player engages hostile monstersįix some systems not zooming out far enough in nav and planets going out of viewįix a bug causing a navigation crash when selecting gas giantsįix objects with minimum / maximum liquid levels not being brokenįix item drops being stuck in force regions at top / bottom of worldįix quest indicators being affected by world lightingįix bug preventing some background tiles from being paintedĭisable ‘go to quest’ button in nav when that system isn’t explored (e.g. Мультиплеер присутствует, именно он придает еще более значимости, так как все наблюдения герои могут записывать в журналы, а потом ими могут делиться с друзьями в мультиплеере.Īdded and improved sound effects for a variety of monsters, weapons and mech componentsįix ‘Parts and Labour’ quest description not matching its requirementsįix bookmarks not being sorted alphabeticallyįix players ‘swimming’ off rail stops using rail hooksįix world.spawnLiquid not functioning on tiles with rails/platformsįix a bug allowing placement of blocks on some outside walls of player stationsįix Triplod not registering in monster collection when capturedįix final ore type not being listed in navigation interface for some planetsįix placement of a boulder trap in a challenge roomįix rustick being affected by physics forces/collisions Noel (Inventor of the NoelCube)(Also loosely inspired the BiyaCube) Additional help with map making and testing with TShock:
Vast majority of building done with TEdit: Move the world (.wld) files from the download to the Worlds folder Go to My Documents->My Games->Terraria->Worlds Do not change NPC houses or create new ones Set your spawn on the Spaceship, do not change your spawn When you have completed Sector IV you then go onto the second world Create a new softcore character and go onto the Part 1 world Wide variety of planets with all sorts of dungeons and caves The map is designed for up to 6 people and will take around 10 hours to complete everything. Explore 30 varied and unique planets with one of 6 classes.
Starraria is a massive adventure/exploration map combining core elements from Starbound with Terraria. Some small things might not work as intended with the updates but it should still be an enjoyable map to play. I do not plan to make any other changes, looking back there are so many things I would've done differently to this map. I fixed the teleporter not connected properly in the second world after 2 years.